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Product Description Blast your way through a searing hail of bullets, lasers, and monstrous bosses in this adrenaline-fueled sequel to Sin & Punishment. • Frantic arcade shooter action. Dodge and shoot your way to victory in this arcade shooter made by legendary development studio Treasure. Fight through waves of enemies to raise your score multiplier and soar to the top of the high-score list. Online leaderboards allow you to battle it out for high scores and bragging rights with players around the country. (NOTE: Online leaderboards are accessible only through the Nintendo Wi-Fi Connection. Broadband internet access is required.) • Unprecedented control. Experience a degree of control never before possible in an arcade shooter. The Wii Remote controller’s pointer technology makes aiming more precise than ever, allowing you to dispatch enemies with unparalleled accuracy. The game also features a number of alternate control methods, ensuring you’ll be able to control the game just the way you want. With the included 2-player mode, you can even have a friend join in to help dole out the punishment! • Massive, epic battles. Battle massive, screen-filling bosses armed with enough firepower to set the world ablaze. In order to best these powerful opponents, you’ll have to learn their patterns, strategically aim and time your shots, and dodge torrent upon torrent of incoming fire. A perfect blend of tactics and reflexes will keep you on the edge of your seat until the last shot is fired. Amazon.com Sin & Punishment: Star Successor is rail shooter for Wii that challenges you, whether playing alone or with a friend, to survive an onslaught of attacks by enemies large and small. Players have their choice of a male or female playable character, each with defensive and specific offensive abilities, and the ability to battle huge bosses and other enemies from the ground or from the air using a variety of devices. Additional features include multiple controller options and online international leaderboards and more. .caption { font-family: Verdana, Helvetica neue, Arial, serif; font-size: 10px; font-weight: bold; font-style: italic; } ul.indent { list-style: inside disc; text-indent: -15px; } table.callout { font-family: verdana; font-size: 11px; line-height: 1. 3em; } td.vgoverview { height: 125px; background: #9DC4D8 url(https://images-na.ssl-images-amazon.com/images/G/01/electronics/detail-page/callout-bg.png) repeat-x; border-left: 1px solid #999999; border-right: 1px solid #999999; padding-left: 20px; padding-right: 20px; padding-bottom: 10px; width: 250px; font-family: verdana; font-size: 12px; } A Classic N64 Sequel Emerges on Wii Take aim and blast your way through a post-apocalyptic world packed with nonstop arcade shooter action. Sin & Punishment: Star Successor is the long-awaited sequel to the Japanese Nintendo 64 cult-classic. This series debut in North America delivers an intense, adrenaline-soaked thrill ride that never lets up from start to finish as Isa and Kachi go on the run and on the defensive, shooting everything as a host of enemies try to hunt them down. Sin & Punishment: Star Successor brings one of a kind shooter gameplay created by the undisputed masters of the genre. Long-awaited sequel to the popular N64 rail shooter. View larger. Gameplay Sin & Punishment: Star Successor is an arcade style rail shooter that allows for a range of movement around the immediate level as the player is funneled along their path. Players can assume the role of either the male or female character, Isa and Kachi. Each can fight on the ground or in the sky with the right equipment, and utilize a diverse mix of evasive maneuvers, melee attacks in close quarters and unique special attacks. The world of Sin & Punishment: Star Successor is packed with enemies ranging from swarms of low to mid-level enemies to over-the-top bosses. In battling all these, players must use their particular mix of offensive and defensive skills to continually build point multiplier bonuses as they cash in on the enemies that they conquer. The game supports a variety of controller/controller configurations, two-player play and an online international leaderboard. Key Game FeaturesPlayers can take to the skies with a jetpack or hovering skateboard-like device to dodge enemy attacks or get a better lock on their targets. Get an extra bonus for staying grounded while avoiding injury. Various stages require understanding intricate patterns as players’ characters side-scroll, race on vehicles or zip in every direction through a devastated post apocalyptic world. Players can fire at targets in the distance or for close-range targets use sword attacks.The precision pointing abilities of the Wii Remote controller make targeting enemies a snap. Players have the option of controlling their characters using the Wii Remote-Nunchuk combination, the Classic Controller, the Classic Controller Pro, Nintendo Gamecube controller or the Wii Zapper.Choose from two playable characters, Isa and Kachi, each with unique combat abilities.It’s all about the score multiplier. The better a player’s skills, the more multiplier points are earned, and the higher the overall score. Players will want to play the game again and again to beat their personal best on each level.Created by Treasure, the developers behind Ikaruga, Radiant Silvergun and Gunstar Heroes, the game pushes the boundaries of the shooter genre with horders of enemies, massive bosses and explosive graphics.Endless waves of enemies got you down? A second player can join the fight to dish out twice the punishment.An online international leaderboard lets players see how their scores stack up against players from other countries. Players will play again and again, and try to unlock even more points by figuring out and performing coin and medal-achieving tricks, in order to get an international-caliber score.Additional Screenshots: Play as Isa and Kachi. View larger. Special attacks & melee action. View larger. Over-the-top boss battles. View larger. Multiplayer support. View larger.
An online international leaderboard lets players see how their scores stack up against players from other countries, and unlock even more points by figuring out and performing coin and medal-achieving tricks
Fight from the sky or the ground using the precision control abilities of the Wii Remote-Nunchuk combination, the Classic Controller, the Classic Controller Pro, Nintendo Gamecube controller or the Wii Zapper
Choose from two playable characters, Isa and Kachi, each with unique combat abilities
The better a player’s skills, the more multiplier points are earned, and the higher the overall score. Players will want to play the game again and again to beat their personal best on each level
Multiplayer option allowing a second player can join the fight to dish out twice the punishment
Sin and Punishment 2 is old-school, and in most ways this is a good thing. There is no pretense about depth and complexity. You will do two things, shoot lots of stuff and dodge lots of bullets. That having been said, S&P2 is a shining example of a genre. In many respects I compare the game to Nintendo's Star Fox or Sega's Panzer Dragoon since those are the two closest modern comparisons I can think of.GAMEPLAY: S&P2 sticks to the classic design of some of the oldest shooters out there. There are no power-ups, alternate weapons, or any other gimmicks. There are two characters to choose from. Both play very similar, but the difference is how their charge-up shots work. Both characters also have the ability dodge, jump, and fly. Beyond that, the concept is simple... shoot everything that moves and blast away massive boss enemies. This game relies on brilliant level designs and boss fights, which is a welcome breath of fresh air to the genre. Some levels are strictly 3D where you shoot everything ahead of you and others are truly old-school 2D scrolling levels. The transition between the two level types is seamless and I didn't even realize it happened until several minutes after slipping into a 2D level. Unexpected but very welcome.PRESENTATION: S&P2 is basically a huge chain of impressive boss battles strung together with short sections filled to the brim with enemies. Killing more than 600 enemies on a single level isn't unheard of. The storyline that ties this game together is pretty bad, basically giving the player a taste of some of the worst anime script writing I have suffered through. The voice actors sound bored and it is pretty obvious they didn't put much effort into their recording. I couldn't tell you what is going on in the story only because the voice acting and script is so painful to watch I end up skipping it every time so I can get back to the shooting. But seriously, this is a shooter and anyone who picks up any game in this genre is going to buy it for the action, not the story.GRAPHICS: Sometimes S&P2 is beautiful and sometimes it is just a little bit too old-school for its own good. Many of the graphic textures are very low resolution. The character models are stiff, bland, and jagged looking, especially on the menu screens and during cut-scenes. In many respects it looks only like a cleaned up N64 game. Other times the game has really impressed me with neat lighting effects that I didn't expect. The game shines the most when it is in motion.CONTROLS: The Wii is a perfect choice for a game like this. The nunchuck controls movement and the pointer allows for precision blasting. Top notch.DIFFICULTY: There are three levels of difficulty, Easy, Medium, and Hard. One thing that I like is that bosses seem to have different phases or patterns depending upon the difficulty, which is a nice way of changing things up. Kudos to the designers for this. On easy mode I almost never die. On medium I have found that I usually have to fight most bosses two or three times in order to beat them. The difficulty feels almost perfectly balanced to give me a challenging experience without frustrating me.VALUE: This is a short game. Playing through on Easy mode will probably only take about 6 hours, maybe a bit longer. A two-player mode is present, but the 2nd player only controls another shooting reticule and doesn't have the ability to charge their shots. It is a nice addition but so much more could have been done with it.THE SINFUL:+++ Smooth, fast-paced action throughout the entire game+++ Interesting levels with interactive environments+++ Awesome boss battles with huge screen-dominating enemies+++ Perfect controls+++ A focus on quality levels and bosses that proves gimmicks and power-ups are not necessary.THE PUNISHING:--- Some of the graphics are pretty ugly, being only a step or two above N64 quality in parts.--- The game is short, which is honestly pretty expected with this genre.--- A terrible story with voice actors that sound bored out of their skulls.For any fan of the old scrolling shooter genre or any fan of Star Fox or Panzer Dragoon: Buy this game. This is a shining example of a dying genre that definitely deserves a little more love. Everyone else should probably just rent the game to see if they like it.